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Monday, September 16, 2013

HLSL and Pixel Shaders for XAML Developers pdf

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HLSL and Pixel Shaders for XAML Developers pdf

Title:HLSL and Pixel Shaders for XAML Developers
By: Walt Ritscher
Publisher:O'Reilly Media
Formats: Print Ebook Safari Books Online

Pixel shaders are some of the more powerful graphic tools available for XAML programmers, but shader development bears little resemblance to traditional .NET programming. With this hands-on book, you'll not only discover how to use existing shaders in your Windows Presentation Foundation (WPF) and Silverlight applications, you will also learn how create your own effects with XAML and Microsofts HLSL shading language.

OpenGL SuperBible, 5th Edition pdf

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Author: Richard Wright, Nicholas Haemel, Graham M. Sellers, Benjamin Lipchak
Issuer: Addison-Wesley

OpenGL SuperBible, 5th Edition is the definitive programmer’s guide, tutorial, and reference for the world’s leading 3D API for real-time computer graphics, OpenGL 3.3. The best all-around introduction to OpenGL for developers at all levels of experience, it clearly explains both the API and essential associated programming concepts.

Sunday, September 15, 2013

HTML5 Game Development with ImpactJS

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HTML5 Game Development with ImpactJS
HTML5 Game Development with ImpactJS

A step-by-step guide to developing your own 2D games

ImpactJS is a JavaScript library specially geared towards building 2D games. It is intuitive and versatile and allows the game developer to get results in no time while keeping an easy overview when games grow more complex. Games built with ImpactJS can be published on websites and even as an app on both Android and iOS.

With HTML5 Game Development with ImpactJS, building games for the Web and app markets has never been so easy. Using the ImpactJS JavaScript engine, you only need this book and basic knowledge of JavaScript in order to build and publish your own game.

"HTML5 Game Development with ImpactJS" allows a single person to build a full game. Using only basic knowledge of JavaScript and this book, you will end up publishing a 2D game for the entire world to enjoy.

OpenGL Development Cookbook.pdf (eBook)

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OpenGL is the leading cross-language, multi-platform API used by most of modern games and applications in a vast array of different sectors. Developing graphics with OpenGL lets you harness the increasing power of GPUs and really take your visuals to the next level.

OpenGL Development Cookbook is your guide to graphical programming techniques to implement 3D mesh formats and skeletal animation to learn and understand OpenGL.

Jeffrey Archer Books Free Download

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Jeffrey Archer Books Free Download

Jeffrey Howard Archer, Baron Archer of Weston-super-Mare (born 15 April 1940) is an English author and former politician.

Jeffrey Archer Books Free Download
A Matter of Honour
A Prison Diary
A Twist in the Tale
As the Crow Flies
First Among Equals - Jeffery Archer
Honour Among Thieves
To Cut A Long Story Short
Kane & Abel
Not a Penny More, Not a Penny Less
Shall we tell the president
Sons of fortune
The Fourth Estate
Twelve Red Herrings
Format : Rar File

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